Difference between revisions of "VR Hackathon/0"
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− | * skmp & wizgrav had an "augmented virtuality" demo working, using kinect & magic numbers | + | * skmp & wizgrav had an "augmented virtuality" demo working, using kinect. Yay for unity, udpsockes & magic numbers ... |
* skmp got wired ps3wand working with moveapi for windows | * skmp got wired ps3wand working with moveapi for windows | ||
* ododos hacked a bit with wiimote position tracking (ala inverted-lee way) using cwiid | * ododos hacked a bit with wiimote position tracking (ala inverted-lee way) using cwiid |
Revision as of 03:58, 13 February 2014
[Hackerspace.gr external link] |
Starts | Organizer |
---|---|---|
Fri 07 Feb 2014 18:00 | Hackerspace.gr | |
Ends | Event Owner | |
Sun 09 Feb 2014 18:00 | User:Skmp |
Drifting Reality
Contents
What?
Let's play with VR technologies/interfaces, hack some cool demos, and kick start projects.
We'll have a pitching session friday where everyone will present their ideas,then teams will be formed according to interest.
If this is your first time coming to hsgr, checkout our vision page
Aftermath
- skmp & wizgrav had an "augmented virtuality" demo working, using kinect. Yay for unity, udpsockes & magic numbers ...
- skmp got wired ps3wand working with moveapi for windows
- ododos hacked a bit with wiimote position tracking (ala inverted-lee way) using cwiid
- acynonix did some nice hacks with the wiimote vibration, which we sadly had no time to integrate
- others missed out the fun. Maby next time?
Skills required
- Programming
- Basic 3D understanding (or, willingness to read a lot of wikipedia articles)
- Any kind of digital sketching/3d modeling/etc
- Anything related to sound/music (sound plays a very important role in vr)
- Creativity
- (if you just wana see the demos, come on Sunday, or you might be bored)
Hardware
In hsgr
- Leap Motion
- Kinect
- Projector
- Assorted boards like arduino, rpi, bboard, pandaboard, TI430 etc
- 3D printer
- 3D mouse (we still have it, right?)
- IR leds/Phototrans, lots of scrap material
via skmp
- Oculus Rift Headset
- Kinect (second one)
- nVidia Shield
- Assorted 3D capable android devboards
- Portable Projector (320x240 sadly)
- Wiimotes (2x - perfect for 3D space mapping via IR leds)
- Wii Nunchunk (2x, 3DoF Gyro + 3DoF Accel, SPI interface)
- Guitar w/ usb interface
- Midi controller
- Some gamepads
Others
- Wii Balance board + wiimote + nunchuck (code.elusive)
- Kinect + pico projector
- Edit and add interesting stuff you can bring! Portable projectors, kinect or another Rift, would be very welcome indeed :)
Software
- Oculus VR sdk (works with unity pro trial, direct opengl integration shouldn't be too hard)
- vr.js for javascript lovers
- Blender, etc 3d suites
- ?
Ideas for inspiration
- Virtual worlds/games
- 3D Music visualisation (Checkout VisiR, also stereo Milkdrop)
- Space mapping via kinect/wiimote for positional head tracking
- Portable VR w/ shield or portable light dev board
- Perhaps with space tracking as well
- VR Chair/Sphere/etc drafts for projects
- Grill and/or pizza party
- Beers